About Me

I am a 3D animator who pursues perfection through hard work and dedication. 

Since I have a background of 14 years of professional acting, I feel animation lets me transmit my knowledge and put it into practice.

Bringing characters and shapes to life and being able to transmit emotions through expression is what my art aims for. 

I have studied for four years and have four different degrees in digital art and animation. 

My goal is to never stop learning and to be able to share my abilities with teams who have particular skills in order to create amazing things together.



  • “Miss Tigri”: 3D animated shortfilm.                                               Lead animator, blendshape maker, modeling.

  • GRDF: Award winning animation for the national natural gas                   network in France.

  • Gobelins graduation: 3D animated film “Ostrich Politic”                                                      directed by Mohammad Houhou.

  • “The Go-Getter”: 3D animated film created by me. 

  • Lead Judge: Rookies 2019. Chosen as judge for all categories. 

  • International Judge: “Animatiopia” shortfilm festival Switzerland.

  • “Parcours Lumières”: Reinventing a city with interactive                                                             3D mapping animations.

  • “En Garde”: Videogame for Supinfogame´s graduation project.

  • “Pas devant les enfants”: Animation, editing and storyboard                                                        on an animation movie trailer.

  • “Obsession frame”: Direction and editing of a short live action film.


-3D Animation and digital art:     Supinfocom RUBIKA, France

-Animation and digital art:     Tecnológico de Monterrey Mexico

-Animation and anatomy:  University Diploma Universidad  Autónoma Metropolitana,  México 

-Illustration and graphic design: Diploma for specialized courses from Crehana Lima.


  • Organic modeling

  • Project-oriented Design

  • Digital Sculpting

  • Illustration

  • Hard Surface Modeling

  • Look Development

  • Texturing

3D Packages:

  • Autodesk Maya

  • Autodesk 3Ds Max

  • Z-Brush

  • VUE X-Stream


Rendering and texturing:

  • Arnold

  • V-Ray

  • Substance Painter

2D Packages: ​

  • Adobe Photoshop

  • Adobe Illustrator

  • Adobe Flash

Compositing / Editing:​

  • Nuke

  • DaVinci Resolve

  • Adobe After Effects

  • Adobe Premiere

  • AVID